Health
With the realism that pervades today’s video games, I’m a little baffled about the concept of “life” or “health”.
The last grand theft auto I played was GTA3, and I would say that it was pretty real. I can only imagine how real the current versions are. Yet, in that game, you can take quite a beating (= bullets) before you “die”. And you can heal yourself up again and again.
What happened to the good old days, where realistic games like Contra only allowed you one hit before you died? Or that game where you were a knight in armor and one hit lost your armor, the second hit killed you.
Yeah, flying pill capsules and bad guys that can jump 3 times their height is a bit unrealistic, but so is the whole concept of “health points”.
Hit me back now - how could these games be more realistic?
July 21st, 2005 at 2:58 pm
If you die in the game, the PS3 console busts out a chainsaw and chops off an appendage.
July 21st, 2005 at 10:00 pm
I love that taking drugs in GTA makes you invincible.
July 24th, 2005 at 6:19 pm
Couple THings,
The game with the armor was Ghost N Goblins whihc was Freakin Awesome.
I’ve been shot before and didn’t die.